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Topic: want feedback on a different 3D system< Next Oldest | Next Newest >
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EliasWindrider Search for posts by this member.
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PostIcon Posted on: Dec. 24 2012,20:33  Skip to the next post in this topic. Ignore posts   QUOTE

hello all you out there on the internet.  It's christmas eve 2012 and I laid up in bed from having foot surgery.  I was hoping someone out there could read the working document for an RPG I'm designing.  
3D RPG: 91 pages
Yes it's called 3D, but it's a much different 3 Dice system than the one I previously posted about in this forum.  It's a lot [EDIT]simpler[/EDIT], and I've incorporated some of the comments I got from from Lord_Z on the other game.  So please give it a read and then give me some feedback.  Thanks!!!

Edit: updated the link after updating the stats of power armor and giant robot after running a program I wrote to determine how many attacks it took to kill stuff (things were taking too long to die so I reduced the hit points) this also means that 300 rather than 350 starting character points seem appropriate in the super-hero or mega future setting.


Edited by EliasWindrider
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on Dec. 25 2012,20:53
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PostIcon Posted on: Dec. 25 2012,12:38 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

ok I just figured out that I needed to turn commenting on in google drive (I thought it was the default but apparently it's not) I also figured out HOW to turn commenting on and you should be able to leave comment in the doc now
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PostIcon Posted on: Dec. 26 2012,22:45 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

here's an update with 104 pages 3D RPG: 104 pages

This one has
a greatly expanded example in the combat section
a filled out Gamemastering chapter
my MATLAB program to calculate how long it takes for stuff to die (which I have found very useful when determining stats for things)
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PostIcon Posted on: Dec. 27 2012,21:40 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE

Hey Elias, these guys are all extremely busy with careers and their own projects. One of these guys was just telling me how he has at most half and hour of free time per day without cutting into his sleep time, and he is choosing to spend that time writing his own book. Announcing that a document is 104 pages is discouraging for a new reader, particularly if the material is dense like RPG rules. Tackling a document like can be intimidating and tends to get put off indefinitely. Can you please write up something shorter like an introduction or summary that is easily consumed in a single sitting?

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Hidden Mystique Two cousins as different as night & day are forced to work together. A mysterious benefactor communicates only through text messages. Together, they unravel a conspiracy of crime and magic.
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PostIcon Posted on: Dec. 28 2012,00:58 Skip to the previous post in this topic. Skip to the next post in this topic. Ignore posts   QUOTE


(Lord_Z @ Dec. 27 2012,19:40)
QUOTE
Hey Elias, these guys are all extremely busy with careers and their own projects. One of these guys was just telling me how he has at most half and hour of free time per day without cutting into his sleep time, and he is choosing to spend that time writing his own book. Announcing that a document is 104 pages is discouraging for a new reader, particularly if the material is dense like RPG rules. Tackling a document like can be intimidating and tends to get put off indefinitely. Can you please write up something shorter like an introduction or summary that is easily consumed in a single sitting?

Ok.  But just so you know most of that (probably about 60 pages) is equipment and optional systems for the power armor .  I'll cut the equipment and power armor out and have a "short for review" version.

Here's a 44 page version including a titlepage, "what is a roleplaying game", the first and zeroth rules of role playing game (basically play nice or no one will want to play with you), these are what 4 sided through 12 sided dice look like, game mastering advice and a 2 page example of a combat encounter including rolls, use of the destiny pool, critical hits, and Karma chips, reloading. The rest is actual meet but I've used a large font single column format with a lot of white space, and there's a bit of discussion/advice about gaming and how to play this system well mechanically, so it's not very "dense" compared to almost every rpg product I've ever read.  I've been writing it with the intent to be easy for someone to pick up as their first introduction to pen paper and dice role playing games.

and here's an updated full version, 118 pages the extra 14 pages since the 104 were primarily equipment and cybernetic/robotics/power armor equipment, basically tweeking things so that it played better/faster (at least according to the simulator program I wrote)


Edited by EliasWindrider
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on Dec. 28 2012,02:02
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PostIcon Posted on: Jan. 01 2013,13:55 Skip to the previous post in this topic.  Ignore posts   QUOTE

Hello all, here's a version with 129 pages 3D RPG: 129 pages movement chapter has been redone, a lot of critical stuff added to the combat chapter, a little bit about the magic... enough to give you an idea of how the magic system will work has been added.
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